SESI


Maker Profile in Virtual Reality

Discover your Maker Profile immersed in a Virtual Reality Technology.

 

In a super technological and interactive era, the events also need to reinvent themselves. Today, in addition to call public’s attention, companies need to generate remarkable experiences for people.

That’s why SESI sought us to ensure that the Knowledge Olympics Event, the largest professional competition in the Americas, was a success in terms of educational and interesting experiences.

For the event, we developed a virtual reality experience that utilizes Oculus Rift and Leap Motion technology for hand detection in the virtual universe. In the interactive quiz the student is helped to find out what is his Maker Profile, what means in which professional area he has greater affinity.

 

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A VIRTUAL REALITY EXPERIENCE

The experience, driven by an Artificial Intelligence – called Hal – guides the viewer through a fantastic environment in which he is taken to a room and asked about some decisions that he uses to make in a day-to-day life.

Through some videos, the viewer can visualize some examples of these daily actions and answer according to what he finds complementary to his profile. At the end of the experiment, the Artificial Intelligence makes some suggestions about what would be the most interesting profile for the user.

 

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MAKER TABLE

As a parallel action, we developed the Maker Table, an experience that utilizes a touch-table technology to aid in the discovery of the maker profile of each student, as well as in the game in virtual reality. The table features of usability are very simple, like the “drag and drop”, an action already well-known by our target audience through the use of smartphones and tablets.

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 Know more about the Touch Table Project

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DID YOU ENJOY THE EXPERIENCES?

We can make it all together and specially for you.

 For more creative ideas, talk to us.

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